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Exploring the Human Factor
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Haptics

Touch - Based Interaction

CyberWalk

Fri, 05/28/2010 - 12:00am

CyberWalk

http://www.cyberwalk-project.org/

The project is already finished, but has interesting possibilities such as the "cybercarpet"

 

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Tags: Augmented / Virtual Reality, Haptics, Technology

GestureTek

Mon, 01/18/2010 - 1:00am

GestureTek

http://www.gesturetek.com/

GestureTek, creates interactive displays for TV weathermen, museums, and hotels using three-dimensional cameras that can distinguish the hand movements of users. From a soft punch up into the air to turn on the TV, to a twist of the hand to change channels, or raising the volume with an upward pat, these simple gestures can be detected by the cameras and interpreted by specially-designed computer chips.

Tags: Augmented / Virtual Reality, Haptics, Technology

HaptiMap

Tue, 03/09/2010 - 12:00am

HaptiMap

http://www.haptimap.org/

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Tags: Haptics, Technology

i3 Space

Thu, 08/26/2010 - 12:00am

i3 Space

http://www.i3space.com/

New Interface Technology Realizes 'Touchable' 3-D Images

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Tags: Haptics

International Society for Haptics

Fri, 05/28/2010 - 12:00am

International Society for Haptics

http://www.isfh.org/

Tags: Haptics, Human Factors & Device Interaction, Labs and Societies

Project Natal

Mon, 01/18/2010 - 1:00am

Project Natal

http://www.xbox.com/en-US/live/projectnatal/

You Are the Controller.

Introducing Project Natal, a revolutionary new way to play: no controller required.  See a ball? Kick it, hit it, trap it or catch it.  If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience.

Tags: Augmented / Virtual Reality, Haptics, Technology

TeslaTouch

Fri, 10/08/2010 - 12:00am

TeslaTouch

http://teslatouch.com/

TeslaTouch infuses finger-driven interfaces with physical feedback. The technology is based on the electrovibration principle, which can programmatically vary the electrostatic friction between fingers and a touch panel. Importantly, there are no moving parts, unlike most tactile feedback technologies, which use vibration motors. This allows for different fingers to feel different sensations.

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Tags: Haptics

Walk Again Project

Wed, 10/05/2011 - 12:00am

Walk Again Project

http://www.walkagainproject.org/
Tags: Haptics

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